Digital Art For Sale

Discover digital art for sale online today. Our selection of prints and photographs are made using new technologies by our digital artists. Choose from a range of digital pieces, from abstract artworks, to our geometric abstract collection.

About the artists

We represent Reed Hearne, who uses photographic technology to elevate ordinary surroundings into extraordinary geometric artworks. We love Hearne’s Columbus Circle that depicts the energy and fast pace of modern day life in New York City. Through disrupting the warm rich colours of greens, oranges and browns with geometric lines, Hearne is able to illustrate how human masses interact and move in urban space.

If the idea of owning a piece of innovative artwork is something you are interested in, we recommend looking at Krista Kim’s series of abstract artwork. Founder of Techism, Kim explores how technology affects human connection and communication. The movement was founded in 2014 with aims of joining art and technology through the development of digital humanism. By using latest technological software in No.655 v.10 (2018) Kim creates colourful harmonious abstracts which supports her mission to use technology as a tool for creating innovative and unifying dialogue.

Discover more artists digital here.

History of Digital Art

The phrase ‘Digital art’ was first coined during the 1980s and was widely referred to art that was created in connection to early computer technology which offered digital painting programmes. Unlike other modern art movements, digital art cannot be easily confined to any distinct style or artistic methods.

The main concept of digital art is the close relationship between the artist and technology in the process or distribution of artwork. For hundreds of years, artists have used the latest technology for artistic experimentation, from the use of colour pigments in cave painting to manipulating computer code to create graphic designs.

As technology has developed traditional tools have been transformed. Acrylics and oil paints have been replaced by light and sounds effects. The two-dimensional canvas is replaced by three-dimensional multimedia projections and interactive installations. The traditional methods of making, distributing, viewing and selling art has been revolutionised. With easy access to computers, tablets, phones artists have been empowered to create their own careers, whilst accessibility to art has increased with potential artwork reaching millions of viewers and art buyers online through the internet and social media.

Growth of Digital Art

The style of Digital Art originated during the 1960s with the invention of the computer. During this decade, ground-breaking work was made by John Whitney who is viewed as the ‘father of computer graphics.’ As an animator, Whitney used mathematical functions and algorithms to transform computer imagery into graphics. Whitney created a sample reel of his effects of a lissajou curve (1968) by twisting it across the screen to illustrate waves to create the idea of a blossoming flower. Ten years later, motion pictures company Industrial Light Magic ‘ILM’ pushed the technological barrier further by ‘breaking computer code’ for greater artistic creations. Founder George Lucas wanted to create ‘never done before visual effects’ for the 1977 Stars Wars film. By working with a group of artists, engineers and technicians the group were able to push the boundaries of computer technology into the realm of visual production through the manipulation of picture and video solutions and motions.

Nam June Paik used digital art to transform traditional art forms. His ideas towards digital art remain powerfully influential on the development of the use of digital art. Japanese art collective teamlab was established in 2001 and their aims are to converge the elements of art and technology with the natural world. As artists, engineers, mathematicians, programmers and architects collaborated, they have created large scale interactive installations such as Forest of Resonating Lamp (2016). By combining the materials of Murano glass, LED and technology, teamlab have created interactive worlds that place the viewers within the creative process, as their participation changes the visuals, audios and sounds of the installations.

Find out more in our Guide To Digital Art.

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    All Art
    showing 43 pieces
    Ghost (III) by Julie Rafalski

    Ghost (III)

    Digital - 29x27 cm
    You are the light by Miguel Vallinas Prieto

    You are the light

    Digital - 100x70 cmRent for $160 /mo
    Maniac by Victoria Topping


    Digital - 100x100 cm
    Holding on’ by Angus Vasili

    Holding on’

    Digital - 119x84 cmRent for $71 /mo
    Venice Beach by Andrew soria

    Venice Beach

    Digital - 76x150 cm
    Be Elsewhere by Romain Bonnet

    Be Elsewhere

    Digital - 150x100 cm
    Ghost (II) by Julie Rafalski

    Ghost (II)

    Digital - 37x31 cmRent for $60 /mo
    In Reverse by Angus Vasili

    In Reverse

    Digital - 119x84 cmRent for $71 /mo
    The Green Flamingo by Carl Moore

    The Green Flamingo

    Digital - 46x60 cmRent for $66 /mo

    CAD 231125

    Digital - 51x36 cm

    Ghost (IV)

    Digital - 21x16 cm

    ceci n'est pas une maison

    Digital - 100x70 cmRent for $170 /mo

    Cosmic vibrations

    Digital - 85x85 cm

    Between The Waves

    Digital - 119x84 cmRent for $71 /mo

    CAD 180116

    Digital - 33x25 cm

    l'Aristocratie au sang bleu

    Digital - 150x87 cm

    Ghost (I)

    Digital - 95x65 cm


    Digital - 60x40 cmRent for $60 /mo

    Stormware - Light Blue

    Digital - 55x55 cmRent for $70 /mo

    No fog today

    Digital - 30x23 cm

    Times Square at Night III

    Digital - 38x50 cmRent for $61 /mo

    The Seal Who Wanted to be a Giraffe

    Digital - 54x53 cmRent for $75 /mo

    The Other Side

    Digital - 119x84 cmRent for $71 /mo

    You are the love under your breastplate

    Digital - 100x70 cmRent for $160 /mo

    Emerald River

    Digital - 60x86 cmRent for $65 /mo

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